Noobs in Combat Supply Runners: Transport and Logistics Roles
Noobs in Combat supply runners and transport vehicles keep frontline squads mobile and supplied across tabletop battlefields. These units include specialized supply carriers, transport trucks, and armored tractors that move towed artillery or infantry while managing strict turn-based fuel limits.

Noobs in Combat supply runners and transport vehicles keep frontline squads mobile and supplied across tabletop battlefields. These units include specialized supply carriers, transport trucks, and armored tractors that move towed artillery or infantry while managing strict turn-based fuel limits.
Logistics and Transport Branches in the Tech Tree
Logistics in Noobs in Combat divide between dedicated supply distribution and physical personnel hauling. Within the vehicle category of the tech tree, players find dedicated supply lines and personnel carriers developed to solve mobility bottlenecks across large maps.
The dedicated supply lineage develops through the Supply Wagon, evolving into the Supply Truck and its variants, before finishing at the Supply Carrier. In parallel, the combat transport branch starts at the Transport Truck and leads into armed haulers like the Artillery Tractor, Halftrack variants, the Armored Personnel Carrier (APC), and the Infantry Fighting Vehicle (IFV). While supply units deliver ammunition and fuel to combat squads, transport units reposition foot soldiers and heavy towed weapons to prevent slow units from falling behind offensive maneuvers.
Artillery Tractor Properties and Combat Statistics
The Artillery Tractor functions as an entry-level armored transport designed to pull support weapons and move foot squads under light hostile fire. Upgrading to this unit requires 25 EXP or 17 gems from the base Transport Truck.
In matches, producing an Artillery Tractor costs 55 Tix. The vehicle possesses 40 hitpoints and 9 armor, giving it basic bullet resistance against standard rifle attacks. Its mobility rating is 4 over tracked movement, paired with a baseline sight range of 1 tile. Unlike civilian trucks, the Artillery Tractor mounts defensive firepower through a machine gun that deals 14 to 16 damage across three bursts, with an armor-piercing rating of 3, an ammunition pool of 4, zero weapon cooldown, and an attack range of 2 ground tiles.
Operational utility centers on two specific perks:
- Fuel Perk: The tractor requires a resupply every 5 turns to remain mobile.
- Transport Perk: The chassis holds a capacity of 2 units, carrying either Infantry squads or Towed field pieces. Non-vehicular artillery takes up the full 2 spaces.
Compared to the higher-tier APC, the Artillery Tractor lacks a built-in radio perk, but it keeps equal base movement and provides a low-cost option for repositioning weapons like an anti tank gun without spending heavy industrial points.
Transport and Support Unit Comparison
Choosing between logistics movers, light haulers, and heavier transports depends on squad composition and immediate tactical goals.
| Unit Option | Target Deployment Role | Resource and Operational Cost |
|---|---|---|
| Supply Wagon to Supply Carrier | Restoring ammunition reserves and vehicle fuel pools | Consumes factory production slots without carrying combat troops |
| Artillery Tractor | Hauling towed weapons or infantry across rough ground | 55 Tix production cost, 5-turn fuel limit, and zero radio support |
| Halftrack to APC Line | Relocating combat squads with added protection and radios | Requires 200 to 300 EXP or up to 251 Gems to unlock |
Operational Hazards and Counterplay
Transports and supply runners face direct vulnerabilities when crossing contested corridors. With only 40 hitpoints and 9 armor, an Artillery Tractor cannot withstand specialized anti-armor weaponry. Direct fire from an AT Rifle or an enemy battle tank can destroy or cripple the chassis in a single attack turn. Heavily armored threats like a heavy tank render the tractor's 3 AP defensive machine gun completely ineffective.
Because the unit can reposition quickly across 4 tracked movement points, players use it to ferry mortars and anti-tank guns to open flanks. Maintaining screening infantry around the tractor prevents enemy patrols from cutting off the vehicle before it completes its 5-turn operational fuel cycle.
Next step
Tank Destroyer
Review Tank Destroyer stats, ambush mechanics, tech tree evolution paths, and tactical matchups to secure your defensive frontlines.
Related Guides
Tank Destroyer
Review Tank Destroyer stats, ambush mechanics, tech tree evolution paths, and tactical matchups to secure your defensive frontlines.
Unit Tier List
Compare unit performance across frontline armor, artillery, infantry, and logistical support to choose the strongest options for every scenario.
Aircraft Carrier
Understand Aircraft Carrier mechanics, evolution requirements from the Seaplane Tender, plane flight limits, and defensive fleet formations.
