Noobs in Combat Unit Tier List: Best Units Ranked
Battle Tank, Grunts, Grunt M, and Mobile Howitzer rank at the top of the Noobs in Combat unit tier list. These frontrunners provide reliable heavy armor, independent frontline healing, and long-range fire support across both campaign battles and competitive matches.

Battle Tank, Grunts, Grunt M, and Mobile Howitzer rank at the top of the Noobs in Combat unit tier list. These frontrunners provide reliable heavy armor, independent frontline healing, and long-range fire support across both campaign battles and competitive matches.
Tier List Rankings
Unit effectiveness in NiC depends on combat durability, utility perks, and logistical independence. The following tier placements reflect combat testing across community play and version 5.7 balance adjustments.
- S-Tier: Battle Tank, Mobile Howitzer, Grunts, Grunt M, Light Gunner
- A-Tier: RPG, Anti-Tank Rifle, Howitzer, Sniper Team, Recon Car, Heavy Tank CW, Battleship, Supply Carrier
- B-Tier: SPAG, IFV, Medium Gunner, Field Gun, Mobile Field Gun, Multi-Medium Tank, Sapper, Supply Truck
- C-Tier: Armored Car, Rocket Battery, Half-track, Bunker Buster, Tankette, Transport Truck
- D-Tier: Light Tank, Missile Half-track, Sniper, Anti-Air Gun, Bazooka
Unit Selection and Role Comparison
Each unit category demands specific operational compromises between deployment expense, speed, and sustained endurance.
| Unit Option | Best Tactical Role | Limitation or Upkeep Cost |
|---|---|---|
| Battle Tank | Frontline breakthrough against armor and structures | High fuel consumption requiring continuous resupply |
| Mobile Howitzer | Long-range indirect fire with repositioning capability | High deployment tick price compared to towed guns |
| Grunt M | Independent infantry pushes without support vehicles | Lacks a radio to call in allied artillery fire |
| Anti-Tank Gun | Fortified anti-armor ambushes from urban cover | Static firing position requiring transport to relocate |
| Recon Car | Fast road scouting and flexible hit-and-run attacks | Thin armor that folds quickly against direct vehicle fire |
| Supply Carrier | Sustaining heavy vehicle pushes with continuous fuel | Low combat defense requiring constant escort protection |
Top Frontline and Indirect Fire Assets
The battle tank occupies the primary offensive slot at the end of the medium tank branch on the tech tree. With veterancy, it can eliminate light vehicles in a single shot while absorbing substantial damage from defensive emplacements. However, the unit holds a low fuel reserve, necessitating a trailing logistics unit to prevent it from stalling during an advance.
For indirect fire support, Mobile Howitzer stands out by combining heavy explosive shells with maneuverability. While the standard towed howitzer delivers high splash damage over five tiles, its inability to relocate quickly leaves it vulnerable to counter-battery strikes. Mobile Howitzer solves this positioning limitation by rolling into firing range, executing a bombardment, and relocating to avoid retaliation.
Standard Grunts and Grunt M form the infantry foundation for successful operations. Base Grunts remain top-tier for offensive coordination because their built-in radio directs distant artillery batteries onto obscured targets. Conversely, Grunt M costs 3 deployment ticks and abandons the radio in exchange for a passive self-heal of 20 health points per turn. This regeneration allows Grunt M squads to survive prolonged skirmishes deep inside hostile territory without relying on medical trucks.
Specialized Anti-Armor and Utility Units
Anti-armor roles require choosing between mobile infantry weapons and fortified ordnance. The RPG serves as an economical tank hunter, delivering heavy hits against armored targets at close range. For entrenched defense, the anti tank gun holds a distinct advantage over the Recoilless Rifle because it carries three anti-tank rounds instead of two and can deploy directly inside buildings or bunkers for cover protection.
Light Gunner maintains a high competitive rank through its area-denial capability. The unit performs overwatch fire, attacking approaching enemy units on their own turn if they step within range. This defensive trait stops infantry advances cold, especially when placed in restrictive choke points.
Logistical units determine how long an armored assault can maintain forward momentum. While the standard field gun provides affordable early-game shell delivery, heavy frontline armor quickly drains ammunition and fuel. Deploying a Supply Carrier alongside heavy combat vehicles provides sufficient replenishment to keep frontline guns active throughout extended engagements.
Next step
Campaign Overview
Understand campaign mechanics, difficulty settings, and resource payouts to progress through scenarios and claim every golden nugget in Noobs in Combat.
Related Guides
Aircraft Carrier
Understand Aircraft Carrier mechanics, evolution requirements from the Seaplane Tender, plane flight limits, and defensive fleet formations.
Battleship Guide
Learn how to deploy and protect the Battleship in Noobs in Combat using Seaplane spotters, Destroyer screens, and coordinated long-range shore bombardment.
